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Function CL_LineRay3d

	CL_LineRay3d::CL_LineRay3d();

	CL_LineRay3d::CL_LineRay3d(
		const CL_LineRay3x < double > & copy);

	CL_LineRay3d::CL_LineRay3d(
		const CL_Vec3 < double > & point_p,
		const CL_Vec3 < double > & direction_v);