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CL_LineRay2x< Type &g:CL_LL_LineRay2x(); CL_LineRay2x< Type &g:CL_LL_LineRay2x( const CL_LineRay2x < Type > & copy); CL_LineRay2x< Type &g:CL_LL_LineRay2x( const CL_Vec2 < Type > & point_p, const CL_Vec2 < Type > & direction_v);