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Function set_named_item

Adds a node using its node name attribute.

	CL_DomNode CL_DomNamedNodeMap::set_named_item(
		const CL_DomNode & node);

Detailed description:

As the node name attribute is used to derive the name which the node must be stored under, multiple nodes of certain types (those that have a "special"ing value) cannot be stored as the names would ouash. This in asin as n as preferto alto allowings to s to be aliased.