GUI manager. More...
Derived from: | None |
Derived by: | None |
Group: | System (GUI) |
#include <ClanLib/gui.h>
Class Members:
Construction: | |
Constructs a gui manager with a system window manager. |
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Returns true if the parent is the GUI manager. | |
Returns the GUI theme being used. | |
Returns the CSS document being used. | |
Returns the windows manager being used. | |
Returns the mouse capture component. | |
Returns the currently focused component. | |
Returns if a dialog message pump loop should exit. | |
Returns the dialog exit code. | |
Get a registered user defined GUI font (set with register_font() ). Returns NULL if not found. | |
Get Clipboard text. |
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bool func_filter_message(const CL_GUIMessage &mge)age) | |
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Adds a GUI theme directory. | |
Sets the GUI theme. | |
Sets the CSS document. | |
Adds additional resources to the GUI resource manager. | |
Load layout. | |
Sets the windows manager. | |
Processes messages until exit_with_code is called. | |
Processes all messages available. | |
Sends a GUI message to the message handler target for the message. | |
Breaks the message loop. | |
Clears the flag indicating exec() should exit its message pump loop. | |
Set the mouse capture component. | |
Mark the specified area to be redrawn. | |
Registers a user defined GUI font - referenced using the specified font description. | |
Render windows. | |
Set clipboard text. | |
Redirect proximity events from tablet to the specified component. | |
Set the accelerator table. | |
Creates a css layout for a given component. | |
Checks if a component type has layout information available. |