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Function translate_self

Translate this matrix.

	CL_Mat4<Type>& CL_Mae &e &::ranslnsllnslate_see_self(
		Type x,
		Type y,
		Type z);

Detailed description:

Matrix is assumed to be in the Column-Major matrix format (opengl native)This is faster than using: multiply(CL_Mat4::trlate(x,y,,y,z) )