wfmath
1.0.3
A math library for the Worldforge system.
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This is the complete list of members for WFMath::Polygon< dim >, including all inherited members.
addCorner(size_t i, const Point< dim > &p, CoordType epsilon=numeric_constants< CoordType >::epsilon()) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
boundingBox() const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | |
boundingSphere() const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
boundingSphereSloppy() const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
clear() (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
Contains (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Contains (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Contains (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Contains (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Contains (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Contains (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Contains (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Contains (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Contains (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Contains (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
getCenter() const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
getCorner(size_t i) const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
Intersect (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Intersect (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Intersect (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Intersect (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Intersect (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Intersect (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
isEqualTo(const Polygon &p2, CoordType epsilon=numeric_constants< CoordType >::epsilon()) const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
isValid() const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
moveCenterTo(const Point< dim > &p) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
moveCorner(size_t i, const Point< dim > &p, CoordType epsilon=numeric_constants< CoordType >::epsilon()) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
moveCornerTo(const Point< dim > &p, size_t corner) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
numCorners() const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
operator (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
operator!=(const Polygon &p) const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
operator=(const Polygon &p) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
operator==(const Polygon &p) const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
operator>> (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | friend |
Polygon() (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
Polygon(const Polygon &p) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
removeCorner(size_t i) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
rotateCenter(const RotMatrix< dim > &m) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
rotateCenter(const Quaternion &q) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
rotateCorner(const RotMatrix< dim > &m, size_t corner) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
rotateCorner(const Quaternion &q, size_t corner) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
rotatePoint(const RotMatrix< dim > &m, const Point< dim > &p) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
rotatePoint(const Quaternion &q, const Point< 3 > &p) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
shift(const Vector< dim > &v) (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
toLocalCoords(const Point< dim > &origin, const RotMatrix< dim > &rotation=RotMatrix< dim >().identity()) const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
toLocalCoords(const AxisBox< dim > &coords) const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
toLocalCoords(const RotBox< dim > &coords) const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
toLocalCoords(const Point< 3 > &origin, const Quaternion &rotation) const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
toParentCoords(const Point< dim > &origin, const RotMatrix< dim > &rotation=RotMatrix< dim >().identity()) const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
toParentCoords(const AxisBox< dim > &coords) const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
toParentCoords(const RotBox< dim > &coords) const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
toParentCoords(const Point< 3 > &origin, const Quaternion &rotation) const (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > | inline |
~Polygon()=default (defined in WFMath::Polygon< dim >) | WFMath::Polygon< dim > |